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Female Leo Posts : 57
Join date : 2015-03-09
Age : 22
Location : Lithuania

PostSubject: Guild rules   Thu Oct 26, 2017 11:38 am

Link: https://goo.gl/YbgJxk

Knights of the Ancient Dragons
Guild rules - DDO: Server Sarlona


We’re a raiding and reaping guild. Currently we mostly consist of European players with some international flavor. Anyone is welcome to join, but we expect the guild to be most active in the European time zone. Of course, we always try to arrange the hours of raids to suit the most.
We expect our members to use guild chat and be respectful to one another. You’re not in the guild just to get buffs. We encourage you to play with fellow guildies. Static guild groups can help you do higher reaper skulls and have fun with more builds (always nice to be assured of having a healer or for a healer to have a trusted dps/tank).
About piking: we do not tolerate piking in general. Be it with guildies or with other people. In certain cases, if agreed upon (and preferably in advance), we tolerate it. Just don’t think that because you are grouping with fellow guildies, you can do whatever you want.
On touchy subjects: things like politics, sexuality and religion are delicate things to talk about. Some guilds decide to ban it from guild chat, at the moment we decided to allow it. However it should be made in the spirit of tolerance and respect. If you become uncomfortable in a discussion on a touchy subject, clearly state it. We expect guildies to respect that and drop the subject entirely. Officers will be especially vigilant on that.

How to behave:

We’re trying to promote good play. We want the guild to have a good reputation among fellow players. We don’t discriminate, we have good language, we don’t ragequit. If a party doesn’t go your way, wait for the end of the quest - then politely say you’re out. Try to avoid trash-talking people for what you consider a bad play.
About LFM: you are free to play as you wish in your own parties, but please keep your LFM clear for people who will eventually join. If you plan to zerg in quest – say it. If you do reaper – give number/range of skulls you plan to do.
Remember at all time: you’re representing our guild!

About guild raids:

We hold weekly guild raids. Members are encouraged to try and participate. Check guild’s “Message of the Day” and Facebook/Discord to keep yourself informed.
We encourage you to have an alt at cap, if you want to participate. We accept characters normally too weak for the raids, especially if you’re in a TR phase. But remember: guild raids are not your personal XP field.
Also we expect that you run raids at the maximum current strength of your character. This includes having proper gear, using good epic destiny, having means to heal not only yourself, but guildies as well. We want guild raids to be fun and rewarding for everyone, so try to participate in them as best as you can. Be able to follow instructions given by the leader!
Be on time! The hours are known in advance. We always regroup after each raid to give all guildies a chance to join. So if you are late – don’t worry.
Be flagged! All information about raids are given a few days before the actual date. So please make sure you are flagged, if you plan to join. You are always welcome to recommend raids, especially if you personally need them. Just inform the leader or any of the officers. Same goes for flagging – if you need help with it, just tell officers/leader and we will try to help you. Just be sure to do all these things in advance, last minute calls won’t be accepted.

About loot in guild raids:

The items you find in a chest are yours to do with as you please. You may trade, give them away, put them up for roll - just keep in mind that everyone participated in the raid, so everyone should have the same chance for an item. Try to avoid drama.
If there is an item you want from certain raid – feel free to inform your fellow guildies. Everyone will try to help you the best they can, but don’t expect it to be mandatory.
One thing we do not allow in guild raids is rolling for another person. It is not fair in regard to everyone else, please roll only if you need the item yourself.

About Officers:

Officers (including here guild leader and successor) are experienced players carrying the spirit of the guild. They are the main people who organize guild activities. They act as referees for conflicts between members and behavior considered unfit to the present rules.
About recruitment: We are not officially recruiting. We are however actively looking for new members. If you see someone with potential, you can always mention him to an officer or the leader.
How to become an officer: Be a positive member, contribute and promote the guild, lead quests or raids. If we consider that you bring value to guild activity and good mood, you might become one without even realizing it.

On the present rules:

These rules are a guideline that should give you a clear idea about what kind of guild we want to have and what kind of people we want in it.
We want these rules to stay minimal. You’ll always find situations that are not in the rules per say. Basically: be active, play with guildies, be a positive player, don’t start drama.
We do not use a red card system, nor a point system for infraction. Things will be discussed and decisions will be made. If you can stay you can stay, but if you need to leave you need to leave.

On Life, the Universe, and Everything:

We love you! We want the guild to grow stronger together. Doing quests, facing dangers, learning and gaining victories together is how we create improved team play.
We want you to feel like part of a family. Sure sometime that little brother is a pain in the neck, but eventually we all pull through.

Let's all have fun and play together!
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